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IJAC
2008
63views more  IJAC 2008»
13 years 7 months ago
The Management Challenge Online: e-Learning in Practice
- The Management Challenge Online (TMCO) is a ten week online management course that begins for a cohort of 30 in the week immediately following their attendance at a residential t...
Anna Peachey, Sarah Walshe
ACMACE
2006
ACM
14 years 1 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
ROBOCUP
1999
Springer
119views Robotics» more  ROBOCUP 1999»
13 years 11 months ago
AT Humboldt in RoboCup-99
The paper describes the architecture and the scientific goals of the virtual soccer team “AT Humboldt 99”, which is the successor of vice champion “AT Humboldt 98” from Ro...
Hans-Dieter Burkhard, Jan Wendler, Thomas Meinert,...
SIGGRAPH
2003
ACM
14 years 19 days ago
A social metaphor-based 3D virtual environment
Our design goal for OnLive Traveler was to develop a virtual community system that emulates natural social paradigms, allowing the participants to sense a tele-presence, the subje...
Steve DiPaola, David Collins
VRST
2004
ACM
14 years 24 days ago
NOYO: 6DOF elastic rate control for virtual environments
It is an interesting challenge to design input devices that are easy to learn and use and that allow a wide range of differentiated input. We have developed a novel joystick-like ...
Andreas Simon, Mario Doulis