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2004
Springer
14 years 24 days ago
A Categorical Annotation Scheme for Emotion in the Linguistic Content of Dialogue
Abstract. If we wish to implement dialogue systems which express emotion, dialogue corpora annotated for emotion would be a valuable resource. In order to develop such corpora we r...
Richard Craggs, Mary McGee Wood
EGH
2003
Springer
14 years 18 days ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
VLDB
2001
ACM
94views Database» more  VLDB 2001»
13 years 11 months ago
FeedbackBypass: A New Approach to Interactive Similarity Query Processing
In recent years, several methods have been proposed for implementing interactive similarity queries on multimedia databases. Common to all these methods is the idea to exploit use...
Ilaria Bartolini, Paolo Ciaccia, Florian Waas
VLDB
1998
ACM
192views Database» more  VLDB 1998»
13 years 11 months ago
Algorithms for Mining Distance-Based Outliers in Large Datasets
This paper deals with finding outliers (exceptions) in large, multidimensional datasets. The identification of outliers can lead to the discovery of truly unexpected knowledge in ...
Edwin M. Knorr, Raymond T. Ng
SIGGRAPH
1996
ACM
13 years 11 months ago
Superior Augmented Reality Registration by Integrating Landmark Tracking and Magnetic Tracking
Accurate registration between real and virtual objects is crucial for augmented reality applications. Existing tracking methods are individually inadequate: magnetic trackers are ...
Andrei State, Gentaro Hirota, David T. Chen, Willi...