Generally, Distributed video coding (DVC) schemes perform motion estimation at the decoder side, without the current frame being available. In order to generate the side-informati...
In recent years, massively multiplayer online games (MMOGs) have become more and more popular. Many techniques have been proposed to enhance the experience of using MMOGs, such as...
Abstract— Large-scale ubiquitous computing environments require scalable and robust service discovery to enable “anytime, anywhere” computing, which is hard to be satisfied ...
Storage virtualization and data management are well known problems for individual users as well as large organizations. Existing storage-virtualization systems either do not suppo...
Nikolai Joukov, Arun M. Krishnakumar, Chaitanya Pa...
In this paper we present a distributed Hardware-in-the-Loop (HiL) simulation approach that supports the verification and validation activities in an integrated architecture as rec...
Martin Schlager, Roman Obermaisser, Wilfried Elmen...