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ATAL
2003
Springer
14 years 3 months ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...
BTW
2003
Springer
110views Database» more  BTW 2003»
14 years 3 months ago
The IOP Approach to Enterprise Frameworks
Abstract: This paper introduces the Internet Operating Platform (IOP), an enterprise framework for large scale software development. In addition to obeying to important standards (...
Udo Nink, Stefan Schäfer
GW
2003
Springer
310views Biometrics» more  GW 2003»
14 years 3 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
ICPP
2002
IEEE
14 years 2 months ago
Integrating Trust into Grid Resource Management Systems
Grid computing systems that have been the focus of much research activities in recent years provide a virtual framework for controlled sharing of resources across institutional bo...
Farag Azzedin, Muthucumaru Maheswaran
ICPP
2002
IEEE
14 years 2 months ago
EMPOWER: A Scalable Framework for Network Emulation
The development and implementation of new network protocols and applications need accurate, scalable, reconfigurable, and inexpensive tools for debugging, testing, performance tun...
Pei Zheng, Lionel M. Ni