Building a distributed middleware infrastructure that provides the low latency required for massively multiplayer games while still maintaining consistency is non-trivial. Previous...
Rajesh Krishna Balan, Maria Ebling, Paul Castro, A...
We propose the implementation of a distributed system for DL storage and retrieval which relies on two earlier developed technologies: buckets and document linking based on user r...
Soft-device is a promising infrastructure of next-generation distributed system. Soft-devices are configurable and adaptive software virtual mechanism, providing services to each o...
Improvements in microprocessor and networking performance have made networks of workstations a very attractive platform for high-end parallel and distributed computing. However, t...
Server applications with adaptive behaviors can adapt their functionality in response to environmental changes, and significantly reduce the on-going costs of system deployment an...