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NPIV
1999
ACM
141views Visualization» more  NPIV 1999»
14 years 2 months ago
Interactive Video Cubism
This paper presents an interactive video visualization technique called video cubism. With this technique, video data is considered to be a block of three dimensional data where f...
Sidney Fels, Kenji Mase
CGI
2004
IEEE
14 years 1 months ago
Physically-Based Simulation of Objects Represented by Surface Meshes
Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
Matthias Müller, Matthias Teschner, Markus H....
EUROGRAPHICS
2010
Eurographics
13 years 11 months ago
Scalable Height Field Self-Shadowing
We present a new method suitable for general purpose graphics processing units to render self-shadows on dynamic height fields under dynamic light environments in real-time. Visib...
Ville Timonen and Jan Westerholm
VEE
2012
ACM
252views Virtualization» more  VEE 2012»
12 years 5 months ago
libdft: practical dynamic data flow tracking for commodity systems
Dynamic data flow tracking (DFT) deals with tagging and tracking data of interest as they propagate during program execution. DFT has been repeatedly implemented by a variety of ...
Vasileios P. Kemerlis, Georgios Portokalidis, Kang...
ASPLOS
2012
ACM
12 years 5 months ago
Aikido: accelerating shared data dynamic analyses
Despite a burgeoning demand for parallel programs, the tools available to developers working on shared-memory multicore processors have lagged behind. One reason for this is the l...
Marek Olszewski, Qin Zhao, David Koh, Jason Ansel,...