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» The Dynamic Selection of Coordination Mechanisms
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NETGAMES
2005
ACM
14 years 2 months ago
A distributed event delivery method with load balancing for MMORPG
In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...
Shinya Yamamoto, Yoshihiro Murata, Keiichi Yasumot...
IPPS
2003
IEEE
14 years 1 months ago
Heterogeneous Access to Service-Based Distributed Computing: The RMIX Approach
Service-based distributed computing as a mode of resource sharing is receiving increased attention, motivated both by enterprise applications and by standardization efforts in the...
Dawid Kurzyniec, Tomasz Wrzosek, Vaidy S. Sunderam
DATE
2010
IEEE
180views Hardware» more  DATE 2010»
14 years 1 months ago
A reconfigurable cache memory with heterogeneous banks
Abstract— The optimal size of a large on-chip cache can be different for different programs: at some point, the reduction of cache misses achieved when increasing cache size hits...
Domingo Benitez, Juan C. Moure, Dolores Rexachs, E...
DLS
2008
165views Languages» more  DLS 2008»
13 years 10 months ago
Filtered dispatch
Predicate dispatching is a generalized form of dynamic dispatch, which has strong limitations when arbitrary predicates of the underlying base language are used. Unlike classes, w...
Pascal Costanza, Charlotte Herzeel, Jorge Vallejos...
EKAW
2008
Springer
13 years 10 months ago
A Platform for Object-Action Semantic Web Interaction
Semantic Web applications tests show that their usability is seriously compromised. This motivates the exploration of alternative interaction paradigms, different from the "tr...
Roberto García, Juan Manuel Gimeno, Ferran ...