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PRESENCE
1998
112views more  PRESENCE 1998»
13 years 10 months ago
The Sounds of Physical Shapes
We propose a general framework for the simulation of sounds produced by colliding physical objects in a virtual reality environment. The framework is based on the vibration dynami...
Kees van den Doel, Dinesh K. Pai
SP
2002
IEEE
109views Security Privacy» more  SP 2002»
13 years 10 months ago
Scalable atomistic simulation algorithms for materials research
A suite of scalable atomistic simulation programs has been developed for materials research based on space-time multiresolution algorithms. Design and analysis of parallel algorit...
Aiichiro Nakano, Rajiv K. Kalia, Priya Vashishta, ...
PC
2007
141views Management» more  PC 2007»
13 years 9 months ago
Physically based simulation of cloth on distributed memory architectures
Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
Bernhard Thomaszewski, Wolfgang Blochinger
RIA
2007
123views more  RIA 2007»
13 years 9 months ago
Continuations pour la programmation de comportement d'agent
Continuations are a well established programming concept that allows capturing and resuming the current program state. They can be found in several functional programming languages...
Denis Jouvin
RIA
2008
104views more  RIA 2008»
13 years 9 months ago
Scatterbox: Context-Aware Message Management
Applications that rely on mobile devices for user interaction must be mindful of the user's limited attention, which will typically be split between several competing tasks. C...
Stephen Knox, Ross Shannon, Lorcan Coyle, Adrian K...