Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Classification is a core task in knowledge discovery and data mining, and there has been substantial research effort in developing sophisticated classification models. In a parall...
Ariel Fuxman, Anitha Kannan, Andrew B. Goldberg, R...
Background: Biomedical ontologies are being widely used to annotate biological data in a computer-accessible, consistent and well-defined manner. However, due to their size and co...
Catherine Beauheim, Farrell Wymore, Michael Nitzbe...
This is a high level computer vision paper, which employs concepts from Natural Language Understanding in solving the video retrieval problem. Our main contribution is the utiliza...
Temporal data analysis in data warehouses and data streaming systems often uses time decay to reduce the importance of older tuples, without eliminating their influence, on the res...
Graham Cormode, Vladislav Shkapenyuk, Divesh Sriva...