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SIGGRAPH
1995
ACM
14 years 18 days ago
Creation and rendering of realistic trees
Recent advances in computer graphics have produced images approaching the elusive goal of photorealism. Since many natural objects are so complex and detailed, they are often not ...
Jason Weber, Joseph Penn
VLDB
1995
ACM
194views Database» more  VLDB 1995»
14 years 18 days ago
Eager Aggregation and Lazy Aggregation
Efficient processing of aggregation queries is essential for decision support applications. This paper describes a class of query transformations, called eager aggregation and lat...
Weipeng P. Yan, Per-Åke Larson
SIGGRAPH
1987
ACM
14 years 17 days ago
Generating antialiased images at low sampling densities
Ray tracing produces point samples of an image from a 3-D model. Constructing an antialiased digital picture from point samples is difficult without resorting to extremely high sa...
Don P. Mitchell
DAC
2010
ACM
14 years 11 days ago
A probabilistic and energy-efficient scheduling approach for online application in real-time systems
This work considers the problem of minimizing the power consumption for real-time scheduling on processors with discrete operating modes. We provide a model for determining the ex...
Thorsten Zitterell, Christoph Scholl
3DOR
2008
13 years 11 months ago
Markov Random Fields for Improving 3D Mesh Analysis and Segmentation
Mesh analysis and clustering have became important issues in order to improve the efficiency of common processing operations like compression, watermarking or simplification. In t...
Guillaume Lavoué, Christian Wolf