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NETGAMES
2006
ACM
14 years 2 months ago
A peer-to-peer architecture for massive multiplayer online games
Massive Multiplayer Online Games with their virtual gaming worlds grow in user numbers as well as in the size of the virtual worlds. With this growth comes a significant increase...
Thorsten Hampel, Thomas Bopp, Robert Hinn
INFOCOM
2003
IEEE
14 years 1 months ago
Associative Search in Peer to Peer Networks: Harnessing Latent Semantics
— The success of a P2P file-sharing network highly depends on the scalability and versatility of its search mechanism. Two particularly desirable search features are scope (abil...
Edith Cohen, Amos Fiat, Haim Kaplan
CONEXT
2006
ACM
14 years 2 months ago
Shortcuts in a virtual world
We consider the case of a virtual world of peers that are organized in an overlay built by Delaunay Triangulation. Application layer routing is used to determine the path taken in...
Moritz Steiner, Ernst W. Biersack
MM
2005
ACM
121views Multimedia» more  MM 2005»
14 years 2 months ago
Impact of incentive mechanisms on quality of experience
Since entities participating in P2P networks are usually autonomous and therefore free to decide on their level of participation, mechanisms to resolve conflicts between individu...
Andrew Roczniak, Abdulmotaleb El-Saddik
ICCCN
2007
IEEE
14 years 13 days ago
Scalable Peer-to-Peer File Sharing with Efficient Complex Query Support
A good P2P file sharing system is usually expected to achieve the following design goals: scalability, routing efficiency and complex query support. In this paper, we propose such ...
Yan Li, Jyoti Ahuja, Li Lao, Jun-Hong Cui