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» The Ethics of Computer Game Design
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DIGRA
2005
Springer
14 years 2 months ago
Playful Play with Games: Linking Level Editing to Learning in Art and Design
The title ‘Playful Play with Games’ refers to the possibility of creative involvement with games by altering their structure in a playful way. The focus of this paper is on mo...
Maia Engeli
ITICSE
2009
ACM
14 years 3 months ago
Software reuse and plagiarism: a code of practice
In general, university guidelines or policies on plagiarism are not sufficiently detailed to cope with the technical complexity of software. Software plagiarism can have a signiï¬...
J. Paul Gibson
ACMACE
2005
ACM
14 years 2 months ago
Designing sound for a pervasive mobile game
We examine the role of sound design in pervasive mobile games. As a case study, we present the sound design and evaluation of a working prototype game called The Songs of North. A...
Inger Ekman, Laura Ermi, Jussi Lahti, Jani Nummela...
FDG
2009
ACM
14 years 1 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka