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» The Ethics of Computer Game Design
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ACMACE
2005
ACM
15 years 8 months ago
Gaming on the edge: using seams in ubicomp games
Outdoor multi-player games are an increasingly popular application area for ubiquitous computing, supporting experimentation both with new technologies and new user experiences. T...
Matthew Chalmers, Marek Bell, Barry Brown, Malcolm...
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DIGRA
2005
Springer
15 years 8 months ago
Abstract of Dynamic Range: When Game Design and Narratives Unite
Dominic Arsenault
CRITICAL
2005
15 years 5 months ago
Involving non-players in pervasive games
In traditional computer games, it is not uncommon for the game world to be inhabited by numerous computergenerated characters, Non-Player Characters (NPCs). In pervasive games, pl...
Jenny Niemi, Susanna Sawano, Annika Waern