Sciweavers

821 search results - page 63 / 165
» The Ethics of Computer Game Design
Sort
View
BMCBI
2008
182views more  BMCBI 2008»
13 years 8 months ago
MiMiR - an integrated platform for microarray data sharing, mining and analysis
Background: Despite considerable efforts within the microarray community for standardising data format, content and description, microarray technologies present major challenges i...
Chris Tomlinson, Manjula Thimma, Stelios Alexandra...
CHI
2010
ACM
14 years 3 months ago
Physical activity motivating games: virtual rewards for real activity
Contemporary lifestyle has become increasingly sedentary: little physical (sports, exercises) and much sedentary (TV, computers) activity. The nature of sedentary activity is self...
Shlomo Berkovsky, Mac Coombe, Jill Freyne, Dipak B...
NETGAMES
2004
ACM
14 years 2 months ago
Implementation of a service platform for online games
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
Anees Shaikh, Sambit Sahu, Marcel-Catalin Rosu, Mi...
ACMACE
2007
ACM
14 years 22 days ago
Serious video game effectiveness
Given the interactive media characteristics and intrinsically motivating appeal, computer games are often praised for their potential and value in education. However, comprehensiv...
Wee Ling Wong, Cuihua Shen, Luciano Nocera, Eduard...
IADIS
2004
13 years 10 months ago
Robo-Elc: A Robotic Adaptive Learning Appliance
This article describes a robotic adaptive learning appliance called Robo-eLC. The appliance is the result of a multidisciplinary approach which combines e-Learning and e-Commerce ...
Gaetano La Russa, Esko Marjomaa