This research concerns the comparison of three different artificial evolution approaches for the design of cooperative behavior in a group of simulated mobile robots. The first an...
Abstract. This paper presents the hardware and software design principles of the medium size RoboCup Team CoPS which are developed by the image understanding group at the Institute...
Reinhard Lafrenz, Michael Becht, Thorsten Buchheim...
— This paper introduces the Extensible Agent Behavior Specification Language (XABSL) as a pragmatic tool for engineering the behavior of autonomous agents in complex and dynamic...
We present the agent programming language GTGolog, which integrates explicit agent programming in Golog with gametheoretic multi-agent planning in Markov games. It is a generalizat...
As research expands in multiagent intelligent systems, investigators need new tools for evaluating the artificial societies they study. It is impossible, for example, to correlate ...