Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...
The Wireless Channel-oriented Ad-hoc Multi-hop Broadband (W-CHAMB) is a new link layer protocol with the aim of being able to support Quality of Service (QoS) in multi-hop operati...
—Recent advances in cognitive radio (CR) technology have brought about a number of wireless standards that support opportunistic access to available white-space spectrum. Address...
Wireless sensor networks are commonly used to monitor and control the physical world. To provide a meaningful service such as disaster and emergency surveillance, meeting real-tim...
Muhammad Farukh Munir, Arzad Alam Kherani, Fethi F...
We consider a model where commodity service providers are offering commodity computational services to a set of customers. We provide a solution for the efficient distribution of ...