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ROBOCUP
2005
Springer
155views Robotics» more  ROBOCUP 2005»
14 years 29 days ago
An Application Interface for UCHILSIM and the Arrival of New Challenges
UCHILSIM is a robot simulator recently introduced in the RoboCup Four Legged League. A main attractive of the simulator is the possibility of reproducing with accuracy the dynamica...
Juan Cristóbal Zagal, Iván Sarmiento...
ICPR
2000
IEEE
14 years 8 months ago
Creating Virtual Walkthrough Environment from Vertical Panoramic Mosaic
In this paper, a novel algorithm for creating virtual indoor environments is described. First, a panoramic mosaic is generated from a series of photos taken with a camera rotates ...
Tze-kin Lao, Kin-hong Wong, Kam-sum Lee, Siu-Hang ...
TVLSI
2008
152views more  TVLSI 2008»
13 years 7 months ago
MMV: A Metamodeling Based Microprocessor Validation Environment
With increasing levels of integration of multiple processing cores and new features to support software functionality, recent generations of microprocessors face difficult validati...
Deepak Mathaikutty, Sreekumar V. Kodakara, Ajit Di...
ECWEB
2010
Springer
162views ECommerce» more  ECWEB 2010»
13 years 5 months ago
The Open Metaverse Currency (OMC) - A Micropayment Framework for Open 3D Virtual Worlds
: Virtual worlds have become very popular recently, in particular 3D virtual worlds with a built-in virtual currency that enables providers and users to monetize their creations. V...
Frank Kappe, Michael Steurer
ACMACE
2006
ACM
14 years 1 months ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita