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AAAI
2007
13 years 10 months ago
Thresholded Rewards: Acting Optimally in Timed, Zero-Sum Games
In timed, zero-sum games, the goal is to maximize the probability of winning, which is not necessarily the same as maximizing our expected reward. We consider cumulative intermedi...
Colin McMillen, Manuela M. Veloso
WSC
2007
13 years 10 months ago
Merging six emergency departments into one: a simulation approach
Simulation of existing systems can reinforce a Subject Matter Expert’s gut feelings. However, it is more difficult to develop intuition for proposed systems, particularly when c...
Martin J. Miller, David M. Ferrin, Marshall Ashby,...
WSC
2008
13 years 10 months ago
A simulation template for modeling tunnel shaft construction
This paper presents the design and development of a template for analyzing shaft construction projects. It is suitable for integration with the existing Tunneling template of the ...
Fangyi Zhou, Simaan M. AbouRizk, Siri Fernando
ANNPR
2008
Springer
13 years 10 months ago
Patch Relational Neural Gas - Clustering of Huge Dissimilarity Datasets
Clustering constitutes an ubiquitous problem when dealing with huge data sets for data compression, visualization, or preprocessing. Prototype-based neural methods such as neural g...
Alexander Hasenfuss, Barbara Hammer, Fabrice Rossi
APGV
2008
ACM
145views Visualization» more  APGV 2008»
13 years 10 months ago
On optimal resampling of view and illumination dependent textures
The use of illumination and view dependent textural information is one way to capture the realistic appearance of genuine materials. One example of such data is the bidirectional ...
Jirí Filip, Mike J. Chantler, Michal Haindl
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