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AAAI
2006
13 years 9 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...
ACSW
2006
13 years 9 months ago
Toward building grid applications in bioinformatics
In silico bioinformatics experiments involve integration of and access to computational tools and biological databases. The emerging grid computing technologies enable bioinformat...
Xiujun Gong, Kensuke Nakamura, Kei Yura, Nobuhiro ...
ECEH
2006
101views Healthcare» more  ECEH 2006»
13 years 9 months ago
Towards European Patient Summaries based on Triple Space Computing
: Medical practice today still entails sorting through scattered information on a specific patient. Making things more difficult, the EU, in bringing its member states closer toget...
Dario Cerizza, Emanuele Della Valle, Doug Foxvog, ...
ISCAPDCS
2004
13 years 9 months ago
Pushmepullyou: The Reality of Interaction with Shared Objects in Networked Walk-in Displays
This paper investigates the reality of shared manipulation of objects between users in distributed walkin displays and presents solutions to address the effects of constraints of ...
David J. Roberts, Oliver Otto, Robin Wolff
SIS
2004
13 years 9 months ago
Semantic Interoperability of Authorizations
The shift from paper documents to their respective electronic formats is producing important advantages in the functioning of businesses and Public Administrations. However, this s...
Mariemma Inmaculada Yagüe del Valle, Antonio ...