We develop a method for detecting symmetries in arbitrary games and exploiting these symmetries when using tree search to play the game. Games in the General Game Playing domain a...
We suggest a new heuristic for solving unconstrained continuous optimization problems. It is based on a generalized version of the variable neighborhood search metaheuristic. Diff...
Nenad Mladenovic, Milan Drazic, Vera Kovacevic-Vuj...
This paper describes a Bayesian algorithm for rigid/non-rigid 2D visual object tracking based on sparse image features. The algorithm is inspired by the way human visual cortex se...
In this paper, we present a region-based deformable cylinder model, extending the work on classical region-based active contours and gradient-based ribbon snakes. Defined by a cent...
The traditional model transformation approach is to write transformation programs in a specialized language. Although such languages provide powerful capabilities to automate mode...