Abstract. This paper proposes a quasi-dense reconstruction from uncalibrated sequence. The main innovation is that all geometry is computed based on re-sampled quasi-dense correspo...
Reproduction of facial animation play a fundamental role in applications requiring human-computer interactions The objective of this paper is to introduce a geometric mechanism th...
We consider camera self-calibration, i.e. the estimation of parameters for camera sensors, in the setting of a visual sensor network where the sensors are distributed and energy-c...
— In this paper we study the Carnot-Caratheodory metrics on SU(2) S3 , SO(3) and SL(2) induced by their Cartan decomposition and by the Killing form. Besides computing explicitly...
We present a non-rigid registration technique that achieves spatial, photometric, and visibility accuracy. It lets us photo-realistically augment 3D deformable surfaces under comp...