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» The Guarding Problem - Complexity and Approximation
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VMV
2003
173views Visualization» more  VMV 2003»
13 years 9 months ago
Improved Hardware-Accelerated Visual Hull Rendering
The visual hull is an efficient shape approximation for the purpose of reconstructing and visualizing dynamic objects. Recently, rapid progress in graphics hardware development h...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
GRAPHICSINTERFACE
2000
13 years 9 months ago
Animating Athletic Motion Planning By Example
Character animation is usually reserved for highly skilled animators and computer programmers because few of the available tools allow the novice or casual user to create compelli...
Ronald A. Metoyer, Jessica K. Hodgins
NC
1998
13 years 9 months ago
An Addition to Backpropagation for Computing Functional Roots
Many processes are composed of a n-fold repetition of some simpler process. If the whole process can be modeled with a neural network, we present a method to derive a model of the...
Lars Kindermann
NIPS
1998
13 years 9 months ago
Gradient Descent for General Reinforcement Learning
A simple learning rule is derived, the VAPS algorithm, which can be instantiated to generate a wide range of new reinforcementlearning algorithms. These algorithms solve a number ...
Leemon C. Baird III, Andrew W. Moore
NETWORKING
2000
13 years 9 months ago
Fairness and Aggregation: A Primal Decomposition Study
Abstract. We examine the fair allocation of capacity to a large population of best-effort connections in a typical multiple access communication system supporting some bandwidth on...
André Girard, Catherine Rosenberg, Mohammed...