An system-level power management technique for massively distributed wireless microsensor networks is proposed. A power aware sensor node model is introduced which enables the embe...
Abstract. In our companion paper [5], we described the optics underlying camera models that have been used in computer graphics, and presented object space techniques for rendering...
Brian A. Barsky, Daniel R. Horn, Stanley A. Klein,...
In this paper, we present a new method of synthesizing novel views from the virtual cameras in multiview camera configurations for 3DTV system. We introduce a semi N-view & N-...
Particle systems have long been recognized as an essential building block for detail-rich and lively visual environments. Current implementations can handle up to 10,000 particles...
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...