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SIGGRAPH
2000
ACM
15 years 10 months ago
The WarpEngine: an architecture for the post-polygonal age
We present the WarpEngine, an architecture designed for realtime image-based rendering of natural scenes from arbitrary viewpoints. The modeling primitives are real-world images w...
Voicu Popescu, John G. Eyles, Anselmo Lastra, Josh...
ICIP
1998
IEEE
16 years 7 months ago
Analysis of the Interpolation Error between Multiresolution Images
Many rendering or image-analysis systems require calculation of versions of an image at lesser resolutions than the original. Because the filtering required to perform such calcul...
Bryan S. Morse
VIS
2007
IEEE
216views Visualization» more  VIS 2007»
16 years 7 months ago
Interactive Isosurface Ray Tracing of Time-Varying Tetrahedral Volumes
Abstract-- We describe a system for interactively rendering isosurfaces of tetrahedral finite-element scalar fields using coherent ray tracing techniques on the CPU. By employing s...
Ingo Wald, Heiko Friedrich, Aaron Knoll, Charle...
VIS
2004
IEEE
116views Visualization» more  VIS 2004»
16 years 7 months ago
Immersive Design of DNA Molecules with a Tangible Interface
This paper presents an experimental immersive interface for designing DNAcomponents for application in nanotechnology. While much research has been done on immersive visualization...
Hiroshi Ishii, Peter Schröder, Steven Schkoln...
ICML
2009
IEEE
16 years 6 months ago
Convex variational Bayesian inference for large scale generalized linear models
We show how variational Bayesian inference can be implemented for very large generalized linear models. Our relaxation is proven to be a convex problem for any log-concave model. ...
Hannes Nickisch, Matthias W. Seeger