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WSCG
2004
172views more  WSCG 2004»
13 years 11 months ago
A Geometry Data Independent Load Balancing Method For Graphics Parallel Rendering
We describe a novel load-balancing method for sort-first parallel graphics rendering systems. It gives up geometry data which could be very large and tends to cause unacceptable c...
Zhefan Jin, Jiaoying Shi
SIGGRAPH
1997
ACM
14 years 2 months ago
Real-time nonphotorealistic rendering
Nonphotorealistic rendering (NPR) can help make comprehensible but simple pictures of complicated objects by employing an economy of line. But current nonphotorealistic rendering ...
Lee Markosian, Michael A. Kowalski, Daniel Goldste...
SIGGRAPH
1998
ACM
14 years 2 months ago
Multiple Viewpoint Rendering
This paper presents an algorithm for rendering a static scene from multiple perspectives. While most current computer graphics algorithms render scenes as they appear from a singl...
Michael Halle
SI3D
1997
ACM
14 years 2 months ago
Direct Haptic Rendering of Sculptured Models
A new tracing algorithm is described that supports haptic rendering of NURBS surfaces without the use of any intermediate representation. By using this tracing algorithm in conjun...
Thomas V. Thompson II, David E. Johnson, Elaine Co...
IWEC
2007
13 years 11 months ago
A Survey on Projector-Based PC Clustered Distributed-Rendering Large Screen Displays and Techniques
Large screen display systems are common display systems nowadays. Especially projector-based PC cluster large screen display systems share most of large screen display system marke...
Munjae Song, Seongwon Park