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VIS
2004
IEEE
130views Visualization» more  VIS 2004»
16 years 7 months ago
The VesselGlyph: Focus & Context Visualization in CT-Angiography
Reliable and complete blood-vessel segmentation is still a challenging problem. This is especially true in the presence of morphologic changes resulting from atherosclerotic disea...
GRAPHITE
2006
ACM
15 years 11 months ago
Interactive landscape visualization using GPU ray casting
—This paper demonstrates the simple yet effective usage of height fields for interactive landscape visualizations using a ray casting approach implemented in the pixel shader of...
Stephan Mantler, Stefan Jeschke
ESA
2005
Springer
113views Algorithms» more  ESA 2005»
15 years 11 months ago
Online Occlusion Culling
Abstract. Modern computer graphics systems are able to render sophisticated 3D scenes consisting of millions of polygons. For most camera positions only a small collection of these...
Gereon Frahling, Jens Krokowski
IS4TH
2003
Springer
15 years 11 months ago
Area-Contact Haptic Simulation
This paper presents the haptic interaction method when the interaction occurs at several points simultaneously. In many virtual training systems that interact with a virtual object...
Sang-Youn Kim, Jinah Park, Dong-Soo Kwon
SIGGRAPH
2010
ACM
15 years 10 months ago
Real-time lens blur effects and focus control
We present a novel rendering system for defocus blur and lens effects. It supports physically-based rendering and outperforms previous approaches by involving a novel GPU-based tr...
Sungkil Lee, Elmar Eisemann, Hans-Peter Seidel