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VIS
2004
IEEE
130views Visualization» more  VIS 2004»
15 years 12 days ago
The VesselGlyph: Focus & Context Visualization in CT-Angiography
Reliable and complete blood-vessel segmentation is still a challenging problem. This is especially true in the presence of morphologic changes resulting from atherosclerotic disea...
GRAPHITE
2006
ACM
14 years 5 months ago
Interactive landscape visualization using GPU ray casting
—This paper demonstrates the simple yet effective usage of height fields for interactive landscape visualizations using a ray casting approach implemented in the pixel shader of...
Stephan Mantler, Stefan Jeschke
ESA
2005
Springer
113views Algorithms» more  ESA 2005»
14 years 4 months ago
Online Occlusion Culling
Abstract. Modern computer graphics systems are able to render sophisticated 3D scenes consisting of millions of polygons. For most camera positions only a small collection of these...
Gereon Frahling, Jens Krokowski
IS4TH
2003
Springer
14 years 4 months ago
Area-Contact Haptic Simulation
This paper presents the haptic interaction method when the interaction occurs at several points simultaneously. In many virtual training systems that interact with a virtual object...
Sang-Youn Kim, Jinah Park, Dong-Soo Kwon
SIGGRAPH
2010
ACM
14 years 3 months ago
Real-time lens blur effects and focus control
We present a novel rendering system for defocus blur and lens effects. It supports physically-based rendering and outperforms previous approaches by involving a novel GPU-based tr...
Sungkil Lee, Elmar Eisemann, Hans-Peter Seidel