Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
Learning the various structures and levels of memory hierarchy by means of conventional procedures is a complex subject. A memory hierarchy environment (Web-MHE) was proposed and ...
Data Farming is a methodology and capability that makes use of high performance computing to run models many times. This capability gives modelers and their clients the enhanced a...
In this paper, we compare the architectural perspectives of the Wave Field Synthesis (WFS) 3D-audio algorithm mapped on three different platforms: a General Purpose Processor (GP...
The design of high-throughput large-state Viterbi decoders relies on the use of multiple arithmetic units. The global communication channels among these parallel processors often ...