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» The High Level Architecture for Simulations
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KES
2005
Springer
14 years 29 days ago
Position Estimation for Goods Tracking System Using Mobile Detectors
Abstract. Determining physical location of indoor objects is one of the key issues in ubiquitous computing. Although there are many proposals to provide physical location tracking,...
Hiroshi Mineno, Kazuo Hida, Miho Mizutani, Naoto M...
MOBIHOC
2004
ACM
14 years 27 days ago
On the behavior of communication links of a node in a multi-hop mobile environment
In this work, we develop an analytical framework to investigate the behavior of the communication links of a node in a random mobility environment. Analytical expressions characte...
Prince Samar, Stephen B. Wicker
NETGAMES
2004
ACM
14 years 27 days ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
WCW
2004
Springer
14 years 24 days ago
Distributed Hashtable on Pre-structured Overlay Networks
Internet overlay services must adapt to the substrate network topology and link properties to achieve high performance. A common overlay structure management layer is desirable fo...
Kai Shen, Yuan Sun
INFOCOM
2002
IEEE
14 years 12 days ago
Self-Verifying CSFQ
— Recently, a class of solutions including Core-Stateless Fair Queueing (CSFQ), Rainbow Fair Queueing, and Diffserv have been proposed to address the scalability concerns that ha...
Ion Stoica, Hui Zhang, Scott Shenker