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GRAPHICSINTERFACE
2001
13 years 11 months ago
An Isometric Joystick as a Pointing Device for Handheld Information Terminals
Meeting the increasing demand for desktop-like applications on mobile products requires powerful interaction techniques. One candidate is GUI-style point-andclick interaction usin...
Miika Silfverberg, I. Scott MacKenzie, Tatu Kauppi...
TRECVID
2007
13 years 11 months ago
NII-ISM, Japan at TRECVID 2007: High Level Feature Extraction
This paper reports our experiments on the concept detection task of TRECVID 2007. In these experiments, we have addressed two approaches which are selecting and fusing features and...
Duy-Dinh Le, Shin'ichi Satoh, Tomoko Matsui
GECCO
2008
Springer
167views Optimization» more  GECCO 2008»
13 years 11 months ago
Using coevolution to understand and validate game balance in continuous games
We attack the problem of game balancing by using a coevolutionary algorithm to explore the space of possible game strategies and counter strategies. We define balanced games as g...
Ryan E. Leigh, Justin Schonfeld, Sushil J. Louis
GECCO
2008
Springer
103views Optimization» more  GECCO 2008»
13 years 11 months ago
How generative encodings fare on less regular problems
Generative representations allow the reuse of code and thus facilitate the evolution of repeated phenotypic themes or modules. It has been shown that generative representations pe...
Jeff Clune, Charles Ofria, Robert T. Pennock
GECCO
2008
Springer
257views Optimization» more  GECCO 2008»
13 years 11 months ago
Rapid evaluation and evolution of neural models using graphics card hardware
This paper compares three common evolutionary algorithms and our modified GA, a Distributed Adaptive Genetic Algorithm (DAGA). The optimal approach is sought to adapt, in near rea...
Thomas F. Clayton, Leena N. Patel, Gareth Leng, Al...