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VISSYM
2003
13 years 9 months ago
Hardware-assisted View-dependent Isosurface Extraction using Spherical Partition
Extracting only the visible portion of an isosurface can improve both the computation efficiency and the rendering speed. However, the visibility test overhead can be quite high ...
Jinzhu Gao, Han-Wei Shen
AAAI
1992
13 years 8 months ago
On the Minimality and Decomposability of Constraint Networks
Constraint networks have been shown to be useful in formulating such diverse problems as scene labeling, natural language parsing, and temporal reasoning. Given a constraint netwo...
Peter van Beek
IJIIDS
2008
100views more  IJIIDS 2008»
13 years 7 months ago
A novel vehicle communication paradigm based on Cellular Networks for improving the safety in roads
: Main aim of Intelligent Transport Systems (ITS) applied to roads is to increase their safety. To achieve this aim, many researchers are focused on developing robust and efficient...
José Santa, Rafael Toledo-Moreo, Antonio F....
TOG
2008
154views more  TOG 2008»
13 years 7 months ago
Accelerometer-based user interfaces for the control of a physically simulated character
In late 2006, Nintendo released a new game controller, the Wiimote, which included a three-axis accelerometer. Since then, a large variety of novel applications for these controll...
Takaaki Shiratori, Jessica K. Hodgins
APGV
2005
ACM
130views Visualization» more  APGV 2005»
14 years 1 months ago
Exploitation of human shadow perception for fast shadow rendering
In this paper we describe an experiment to obtain information about the perceptual potential of the human visual system regarding shadow perception. Shadows play an important part...
Mirko Sattler, Ralf Sarlette, Thomas Mücken, ...