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SMILE
2000
Springer
13 years 11 months ago
Rendering with Non-uniform Approximate Concentric Mosaics
In this paper, we explore the more practical aspects of building and rendering concentric mosaics. First, we use images captured with only approximately circular camera trajectorie...
Jinxiang Chai, Sing Bing Kang, Heung-Yeung Shum
SGP
2003
13 years 9 months ago
Multi-Chart Geometry Images
We introduce multi-chart geometry images, a new representation for arbitrary surfaces. It is created by resampling a surface onto a regular 2D grid. Whereas the original scheme of...
Pedro V. Sander, Zoë J. Wood, Steven J. Gortl...
APGV
2006
ACM
144views Visualization» more  APGV 2006»
13 years 11 months ago
Efficient selective rendering of participating media
Realistic image synthesis is the process of computing photorealistic images which are perceptually and measurably indistinguishable from real-world images. In order to obtain high...
Oscar Anson, Veronica Sundstedt, Diego Gutierrez, ...
CVPR
1999
IEEE
14 years 9 months ago
A Multi-View Approach to Motion and Stereo
This paper presents a new approach to computing dense depth and motion estimates from multiple images. Rather than computing a single depth or motion map from such a collection, w...
Richard Szeliski
ICIP
2000
IEEE
14 years 9 months ago
Curve Evolution, Boundary-Value Stochastic Processes, the Mumford-Shah Problem, and Missing Data Applications
We present an estimation-theoretic approach to curve evolution for the Mumford-Shah problem. By viewing an active contour as the set of discontinuities in the Mumford-Shah problem...
Andy Tsai, Anthony J. Yezzi, Alan S. Willsky