We describe a method for predicting user intentions as part of a human-robot interface. In particular, we show that funnels, i.e., geometric objects that partition the input space...
Michael T. Rosenstein, Andrew H. Fagg, Shichao Ou,...
This work describes a perceptual user interface based on the Mean Shift algorithm to control mouse events by gestures using a generic usb camera. To demonstrate the usefulness of o...
Edson Prestes e Silva Jr., Anderson P. Ferrugem, M...
This article introduces a new interaction model called Instrumental Interaction that extends and generalizes the principles of direct manipulation. It covers existing interaction ...
Fitts' law, Steering law and Law of crossing, collectively known as the laws of action, model the speed-accuracy tradeoffs in common HCI tasks. These laws impose a certain sp...
Material design is the process by which artists specify the reflectance
properties of a surface, such as its diffuse color and specular
roughness. We present a user study to eval...