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» The Instantaneous Kinematics of Manipulation
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APVIS
2004
13 years 8 months ago
Graph Interaction through Force-Based Skeletal Animation
Skeletal animation is a concept that has been used in the areas of motion pictures and computer games to create realistic motion for the animation of articulated characters. Recen...
Colin Murray, Damian Merrick, Masahiro Takatsuka
DEFORM
2000
13 years 8 months ago
Parametrization and Range of Motion of the Ball-and-Socket Joint
The ball-and-socket joint model is used to represent articulations with three rotational degrees of freedom (DOF), such as the human shoulder and the hip. The goal of this paper i...
Paolo Baerlocher, Ronan Boulic
IROS
2008
IEEE
171views Robotics» more  IROS 2008»
14 years 1 months ago
Biomimetic grasp planning for cortical control of a robotic hand
— In this paper we outline a grasp planning system designed to augment the cortical control of a prosthetic arm and hand. A key aspect of this task is the presence of on-line use...
Matei T. Ciocarlie, Samuel T. Clanton, M. Chance S...
VDA
2010
186views Visualization» more  VDA 2010»
13 years 9 months ago
Tile-based parallel coordinates and its application in financial visualization
Parallel coordinates technique has been widely used in information visualization applications and it has achieved great success in visualizing multivariate data and perceiving the...
Jamal Alsakran, Ye Zhao, Xinlei Zhao
BIOINFORMATICS
2006
142views more  BIOINFORMATICS 2006»
13 years 7 months ago
Intervention in a family of Boolean networks
Motivation: Intervention in a gene regulatory network is used to avoid undesirable states, such as those associated with a disease. Several types of intervention have been studied...
Ashish Choudhary, Aniruddha Datta, Michael L. Bitt...