Loosely coupled multi-agent systems are perceived as easier to plan for because they require less coordination between agent sub-plans. In this paper we set out to formalize this ...
There is a growing interest in producing story based game experiences that do not follow fixed scripts predefined by the author, but change the experience based on actions perfo...
The desire to predict power generation at a given point in time is essential to power scheduling, energy trading, and availability modeling. The research conducted within is conce...
Preferences in constraint problems are common but significant in many real world applications. In this paper, we extend our conditional and composite CSP (CCCSP) framework, managi...
Abstract. In order to establish autonomous behavior for technical systems, the well known trade-off between reactive control and deliberative planning has to be considered. Within ...