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» The Iterated Prisoner's Dilemma on a Cycle
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CEC
2005
IEEE
13 years 9 months ago
Population based incremental learning with guided mutation versus genetic algorithms: iterated prisoners dilemma
Axelrod’s original experiments for evolving IPD player strategies involved the use of a basic GA. In this paper we examine how well a simple GA performs against the more recent P...
Timothy Gosling, Nanlin Jin, Edward P. K. Tsang
ATAL
2008
Springer
13 years 9 months ago
Social reward shaping in the prisoner's dilemma
Reward shaping is a well-known technique applied to help reinforcement-learning agents converge more quickly to nearoptimal behavior. In this paper, we introduce social reward sha...
Monica Babes, Enrique Munoz de Cote, Michael L. Li...
EVOW
2010
Springer
13 years 5 months ago
Evolution of Grim Trigger in Prisoner Dilemma Game with Partial Imitation
The emergence of Grim Trigger as the dominant strategy in the Iterated Prisoner Dilemma (IPD) on a square lattice is investigated for players with finite memory, using three differ...
Degang Wu, Mathis Antony, Kwok Yip Szeto
CEC
2007
IEEE
14 years 2 months ago
Fingerprint analysis of the noisy prisoner's dilemma
Abstract— Fingerprinting is a technique that permits automatic classification of strategies for playing a game. In this study the evolution of strategies for playing the iterate...
Daniel A. Ashlock, Eun-Youn Kim, Wendy Ashlock
TEC
2008
127views more  TEC 2008»
13 years 7 months ago
Fingerprinting: Visualization and Automatic Analysis of Prisoner's Dilemma Strategies
Fingerprinting is a technique for generating a representation-independent functional signature for a game playing agent. Fingerprints can be used to compare agents across represent...
Daniel A. Ashlock, Eun-Youn Kim