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SIGGRAPH
2010
ACM
14 years 5 days ago
Apparent layer operations for the manipulation of deformable objects
We introduce layer operations for single-view 3D deformable object manipulation, in which the user can control the depth order of layered 3D objects resting on a flat ground with...
Takeo Igarashi, Jun Mitani
UIST
2004
ACM
14 years 1 months ago
Tangible NURBS-curve manipulation techniques using graspable handles on a large display
This paper presents tangible interaction techniques for fine-tuning one-to-one scale NURBS curves on a large display for automotive design. We developed a new graspable handle wit...
Seok-Hyung Bae, Takahiro Kobayash, Ryugo Kijima, W...
ICRA
2006
IEEE
104views Robotics» more  ICRA 2006»
14 years 1 months ago
Graphical Singularity Analysis of Planar Parallel Manipulators
- This paper introduces a new approach to identify singularities of planar parallel manipulators (PPMs). This method is based on Maxwell’s reciprocal figure theory which establis...
Amir Degani, Alon Wolf
SI3D
2003
ACM
14 years 28 days ago
Direct manipulation of interactive character skins
Geometry deformations for interactive animated characters are most commonly achieved using a skeleton-driven deformation technique called linear blend skinning. To deform a vertex...
Alex Mohr, Luke Tokheim, Michael Gleicher
SIGGRAPH
2010
ACM
14 years 5 days ago
Image warps for artistic perspective manipulation
Painters and illustrators commonly sketch vanishing points and lines to guide the construction of perspective images. We present a tool that gives users the ability to manipulate ...
Robert Carroll, Aseem Agarwala, Maneesh Agrawala