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» The Koala Component Model for Consumer Electronics Software
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PROFES
2001
Springer
13 years 12 months ago
Building an Experience Base for Software Engineering: A Report on the First CeBASE eWorkshop
New information is obtained by research and disseminated by papers in conferences and journals. The synthesis of knowledge depends upon social discourse among the experts in a give...
Victor R. Basili
RTSS
2007
IEEE
14 years 1 months ago
Adapting Futures: Scalability for Real-World Computing
Creating robust real-time embedded software is critical in combining the physical world with computing, such as in consumer electronics or robotics. One challenge is the complexit...
Johannes Helander, Risto Serg, Margus Veanes, Prit...
EURODAC
1994
IEEE
211views VHDL» more  EURODAC 1994»
13 years 11 months ago
Advanced simulation and modeling techniques for hardware quality verification of digital systems
synchronisation also play a fundamental role in overall system robustness. ElectroMagnetic Compatibility (EMC) and ElectroMagnetic Interference (EMI) issues also have to be conside...
S. Forno, Stephen Rochel
ISSS
1995
IEEE
87views Hardware» more  ISSS 1995»
13 years 11 months ago
Industrial experience using rule-driven retargetable code generation for multimedia applications
The increasing usage of Application Specific Instruction Set Processors (ASIPs) in audio and video telecommunications has made strong demands on the rapid availability of dedicat...
Clifford Liem, Pierre G. Paulin, Marco Cornero, Ah...
EUROMICRO
2004
IEEE
13 years 11 months ago
Melisa - A Distributed Multimedia System for Multi-Platform Interactive Sports Content Broadcasting
The new generation of television viewers is currently being confronted and becoming acquainted with a series of technological developments in the realm of consumer electronics and...
Emmanuel Papaioannou, Vasilis Karagianis, Kostas K...