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ICTAI
2000
IEEE
15 years 9 months ago
Cognitively adequate modelling of spatial reference in human-robot interaction
The question addressed in this paper is which types of spatial reference human users employ in the interaction with a robot and how a cognitively adequat model of these strategies...
Reinhard Moratz, Kerstin Fischer
IWEC
2004
15 years 6 months ago
AI: the Missing Link in Digital Game Interface Design?
The central problem that this paper addresses is how to manage dynamic change within game environments in response to variable player requirements and ability. In particular, we di...
Darryl Charles, Daniel Livingstone
CLEF
2003
Springer
15 years 10 months ago
The CLEF 2003 Interactive Track
The CLEF 2003 Interactive Track (iCLEF) was the third year of a shared experiment design to compare strategies for cross-language search assistance. Two kinds of experiments were p...
Douglas W. Oard, Julio Gonzalo
WSC
2008
15 years 7 months ago
Empowering decision support with simulation technology - Scenario Navigator
The commercial simulation environments that are available today focus primarily on the development of simulation models. They are designed for a single user. They provide animatio...
Edwin Valentin, Renk A. Bijlsma, Vincent de Gast
INTERACT
2003
15 years 6 months ago
Confidence Displays and Training in Recommender Systems
: Recommender systems help users sort through vast quantities of information. Sometimes, however, users do not know if they can trust the recommendations they receive. Adding a con...
Sean M. McNee, Shyong K. Lam, Catherine Guetzlaff,...