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OOPSLA
2010
Springer
13 years 8 months ago
Type classes as objects and implicits
Type classes were originally developed in Haskell as a disciplined alternative to ad-hoc polymorphism. Type classes have been shown to provide a type-safe solution to important ch...
Bruno C. d. S. Oliveira, Adriaan Moors, Martin Ode...
ACMSE
2010
ACM
13 years 7 months ago
Mining relaxed closed subspace clusters
This paper defines and discusses a new problem in the area of subspace clustering. It defines the problem of mining closed subspace clusters. This new concept allows for the culli...
Erich Allen Peterson, Peiyi Tang
BCSHCI
2009
13 years 7 months ago
From the gaming experience to the wider user experience
In this paper we discuss the different elements of the gaming experience and their relation to other concepts within HCI. The objective is to showcase how the different elements t...
Eduardo H. Calvillo Gámez, Paul A. Cairns, ...
ACMACE
2011
ACM
12 years 9 months ago
Mobile 3D graphics and virtual reality interaction
Mobile devices such as smartphones and tablets offer great new possibilities for the creation of 3D games and virtual reality environments. However, interaction with objects in th...
Wolfgang Hürst, Matthias Helder
ATAL
2011
Springer
12 years 9 months ago
Maximum causal entropy correlated equilibria for Markov games
Motivated by a machine learning perspective—that gametheoretic equilibria constraints should serve as guidelines for predicting agents’ strategies, we introduce maximum causal...
Brian D. Ziebart, J. Andrew Bagnell, Anind K. Dey