Sciweavers

2842 search results - page 150 / 569
» The Learn@WU Learning Environment
Sort
View
CONIELECOMP
2006
IEEE
14 years 4 months ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
CHI
2000
ACM
14 years 2 months ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
ACE
2004
175views Education» more  ACE 2004»
13 years 11 months ago
New Arrival Students: Mitigating Factors on the Culture of the Computing Learning Environment
Over the past decade Australian and New Zealand educational institutions have experienced a rapid increase in the numbers of "New Arrivals" - immigrant and international...
Barbara J. Crump
HICSS
2007
IEEE
138views Biometrics» more  HICSS 2007»
14 years 4 months ago
Online Education in Computer and Digital Forensics: A Case Study
Computer forensics is a relatively new, but growing, field of study at the undergraduate college and university level. This paper describes some of the course design aspects of te...
Gary C. Kessler
SIGCSE
2005
ACM
123views Education» more  SIGCSE 2005»
14 years 3 months ago
Taming Java for the classroom
Java is the canonical language for teaching introductory programming, but its complex syntax and abundance of constructs are difficult for beginners to learn. This paper shows how...
James I. Hsia, Elspeth Simpson, Daniel Smith, Robe...