Using open e-learning platforms as a tool to support the learning process has become an international tendency. Specially, in order to motivate the achievement of desired competen...
Laura Mancera Valetts, Silvia Baldiris Navarro, Ra...
The online learning problem requires a player to iteratively choose an action in an unknown and changing environment. In the standard setting of this problem, the player has to ch...
The study of collective behavior is to understand how individuals behave in a social network environment. Oceans of data generated by social media like Facebook, Twitter, Flickr a...
—In this paper, we study how a humanoid robot can learn affordance relations in his environment through its own interactions in an unsupervised way. Specifically, we developed a...
Baris Akgun, Nilgun Dag, Tahir Bilal, Ilkay Atil, ...
This work is about the relevance of Gibson’s concept of affordances [1] for visual perception in interactive and autonomous robotic systems. In extension to existing functional ...
Gerald Fritz, Lucas Paletta, Ralph Breithaupt, Eri...