We analyze why and how erroneous examples can be beneficially employed in learning mathematics. The `Why' addresses reasoning and attitudes that are rarely fostered in today&...
Constructivism has gained popularity recently, but it is not a completely new learning paradigm. Much of the work within Information Systems Science (IS) and especially within ele...
By learning a range of possible times over which the effect of an action can take place, a robot can reason more effectively about causal and contingent relationships in the world...
We are collaboratively designing "ScienceSpace," a collection of virtual worlds designed to explore the potential utility of physical immersion and multisensory perceptio...
Christopher J. Dede, Marilyn C. Salzman, R. Bowen ...
This paper proposes an adaptive dominance mechanism for diploidy genetic algorithms in dynamic environments. In this scheme, the genotype to phenotype mapping in each gene locus i...