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130
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EUSFLAT
2009
152views Fuzzy Logic» more  EUSFLAT 2009»
15 years 1 months ago
Learning Fuzzy Rule Based Classifier in High Performance Computing Environment
-- An approach to estimate the number of rules by spectral analysis of the training dataset has been recently proposed [1]. This work presents an analysis of such a method in high ...
Vinicius da F. Vieira, Alexandre Evsukoff, Beatriz...
111
Voted
ICMCS
2007
IEEE
145views Multimedia» more  ICMCS 2007»
15 years 10 months ago
An Interactive 3D Environment for Computer Based Education
Individual learning capabilities can vary from gifted to exceptionally slow; some students may take longer to understand a concept and may not be able to achieve the expected stan...
Gang Wu, Irene Cheng
144
Voted
ICALT
2009
IEEE
15 years 1 months ago
Eye-Tracking Users' Behavior in Relation to Cognitive Style within an E-learning Environment
Eye-tracking measurements may be used as a method of identifying users' actual behavior in a hypermedia setting. In this research, an eye-tracking experiment was conducted in...
Nikos Tsianos, Panagiotis Germanakos, Zacharias Le...
ELPUB
1999
ACM
15 years 7 months ago
Learning Curves: Managing Smooth Product Development Cycles in Non-Print Environments
and abstract entry. But since the burgeoning of the scholarly literature since World War II, these processes had become well-known and expertly done by most organizations in the pu...
Jill O'Neill, Chris Leonard
135
Voted
ITS
2004
Springer
123views Multimedia» more  ITS 2004»
15 years 9 months ago
Combining Heuristics and Formal Methods in a Tool for Supporting Simulation-Based Discovery Learning
Abstract. This paper describes the design of a tool to support learners in simulation-based discovery learning environments. The design redesigns and extents a previous tool to ove...
Koen Veermans, Wouter R. van Joolingen