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AGENTS
1997
Springer
15 years 8 months ago
Adaptation and Learning in Animated Creatures
This paper is concerned with synthetic agents interacting with virtual environments, called animated creatures. The animated creatures are articulated graphical gures that are eq...
Jiming Liu, Hong Qin, Yuan Yan Tang, Y. T. Wu
ISSTA
2010
ACM
15 years 8 months ago
Learning from 6, 000 projects: lightweight cross-project anomaly detection
Real production code contains lots of knowledge—on the domain, on the architecture, and on the environment. How can we leverage this knowledge in new projects? Using a novel lig...
Natalie Gruska, Andrzej Wasylkowski, Andreas Zelle...
AAAI
2007
15 years 6 months ago
Discovering Multivariate Motifs using Subsequence Density Estimation and Greedy Mixture Learning
The problem of locating motifs in real-valued, multivariate time series data involves the discovery of sets of recurring patterns embedded in the time series. Each set is composed...
David Minnen, Charles Lee Isbell Jr., Irfan A. Ess...
DIMEA
2008
164views Multimedia» more  DIMEA 2008»
15 years 6 months ago
Lessons learned: game design for large public displays
This paper presents the design and deployment of Polar Defence, an interactive game for a large public display. We designed this display based on a model of "users" and ...
Matthias Finke, Anthony Tang, Rock Leung, Michael ...
CORR
2010
Springer
187views Education» more  CORR 2010»
15 years 4 months ago
Learning in A Changing World: Non-Bayesian Restless Multi-Armed Bandit
We consider the restless multi-armed bandit (RMAB) problem with unknown dynamics. In this problem, at each time, a player chooses K out of N (N > K) arms to play. The state of ...
Haoyang Liu, Keqin Liu, Qing Zhao