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CGF
2010
189views more  CGF 2010»
13 years 7 months ago
Real-time Depth of Field Rendering via Dynamic Light Field Generation and Filtering
We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
Xuan Yu, Rui Wang, Jingyi Yu
CORR
2007
Springer
96views Education» more  CORR 2007»
13 years 7 months ago
Exact Cover with light
We suggest a new, unconventional, way for solving the YES/NO version of the Exact Cover problem by using the massive parallelism of light. The idea is to build a device which can ...
Mihai Oltean, Oana Muntean
SI3D
2006
ACM
14 years 1 months ago
View-dependent precomputed light transport using nonlinear Gaussian function approximations
We propose a real-time method for rendering rigid objects with complex view-dependent effects under distant all-frequency lighting. Existing precomputed light transport approaches...
Paul Green, Jan Kautz, Wojciech Matusik, Fré...
TOG
2002
129views more  TOG 2002»
13 years 7 months ago
Homomorphic factorization of BRDF-based lighting computation
Several techniques have been developed to approximate Bidirectional Reflectance Distribution Functions (BRDF) with acceptable quality and performance for realtime applications. Th...
Lutz Latta, Andreas Kolb
ACCV
2009
Springer
13 years 10 months ago
Image Enhancement of Low-Light Scenes with Near-Infrared Flash Images
Abstract. We present a novel technique for enhancing an image captured in low light by using near-infrared flash images. The main idea is to combine a color image with near-infrar...
Sosuke Matsui, Takahiro Okabe, Mihoko Shimano, Yoi...