We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
We suggest a new, unconventional, way for solving the YES/NO version of the Exact Cover problem by using the massive parallelism of light. The idea is to build a device which can ...
We propose a real-time method for rendering rigid objects with complex view-dependent effects under distant all-frequency lighting. Existing precomputed light transport approaches...
Paul Green, Jan Kautz, Wojciech Matusik, Fré...
Several techniques have been developed to approximate Bidirectional Reflectance Distribution Functions (BRDF) with acceptable quality and performance for realtime applications. Th...
Abstract. We present a novel technique for enhancing an image captured in low light by using near-infrared flash images. The main idea is to combine a color image with near-infrar...