We give an interactive protocol for s-t RELIABILITY, the well known reliability problem on graphs. Our protocol shows that if IP(f(n)) denotes the class of languages whose interac...
Jean Marc Couveignes, Juan Francisco Diaz-Frias, M...
This paper introduces a near-linear time sequential algorithm for constructing a sparse neighborhood cover. This implies analogous improvements (from quadratic to near-linear time)...
In this paper we explore the effect of using Augmented Reality for three-dimensional graph link analysis. Two experiments were conducted. The first was designed to compare a tangi...
Daniel Belcher, Mark Billinghurst, Sean Hayes, Ran...
Given an edge- or vertex-weighted graph or digraph and a list of source-sink pairs, the minimum multicut problem consists in selecting a minimum weight set of edges or vertices wh...
Abstract. We consider the problem of computing Nash Equilibria of action-graph games (AGGs). AGGs, introduced by Bhat and Leyton-Brown, is a succinct representation of games that e...
Constantinos Daskalakis, Grant Schoenebeck, Gregor...