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» The Localization of Digital Games: A Case Study in China
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MSS
2010
IEEE
110views Hardware» more  MSS 2010»
13 years 1 months ago
A stability index for local effectivity functions
Abstract We study the structure of unstable local effectivity functions defined for n players and p alternatives. A stability index based on the notion of cycle is introduced. In t...
Joseph Abdou
ESA
2007
Springer
153views Algorithms» more  ESA 2007»
13 years 10 months ago
Tradeoffs and Average-Case Equilibria in Selfish Routing
We consider the price of selfish routing in terms of tradeoffs and from an average-case perspective. Each player in a network game seeks to send a message with a certain length by...
Martin Hoefer, Alexander Souza
SIGECOM
2010
ACM
154views ECommerce» more  SIGECOM 2010»
13 years 11 months ago
Ranking games that have competitiveness-based strategies
This paper studies —from the perspective of efficient computation— a type of competition that is widespread throughout the plant and animal kingdoms, higher education, politic...
Leslie Ann Goldberg, Paul W. Goldberg, Piotr Kryst...
JODL
2007
98views more  JODL 2007»
13 years 6 months ago
The Florida Digital Archive and DAITSS: a working preservation repository based on format migration
: The Florida Digital Archive is a long-term digital preservation repository for the use of the libraries of the public universities of Florida. It is managed by the Florida Center...
Priscilla Caplan
EUROMED
2010
13 years 5 months ago
Same Same But Different - Comparing Rendering Environments for Interactive Digital Objects
Digital cultural heritage in interactive form can take different shapes. It can be either in the form of interactive virtual representations of non-digital objects like buildings o...
Mark Guttenbrunner, J. Wieners, Andreas Rauber, Ma...