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2003
ACM
137views Algorithms» more  STOC 2003»
14 years 10 months ago
Near-optimal network design with selfish agents
We introduce a simple network design game that models how independent selfish agents can build or maintain a large network. In our game every agent has a specific connectivity requ...
Elliot Anshelevich, Anirban Dasgupta, Éva T...

Publication
1301views
14 years 10 months ago
Markovian Tracking-by-Detection from a Single, Uncalibrated Camera
We present an algorithm for multi-person tracking-bydetection in a particle filtering framework. To address the unreliability of current state-of-the-art object detectors, our a...
Michael D. Breitenstein, Fabian Reichlin, Bastian ...
PERCOM
2007
ACM
14 years 9 months ago
Structural Learning of Activities from Sparse Datasets
Abstract. A major challenge in pervasive computing is to learn activity patterns, such as bathing and cleaning from sensor data. Typical sensor deployments generate sparse datasets...
Fahd Albinali, Nigel Davies, Adrian Friday
IUI
2009
ACM
14 years 7 months ago
Data-driven exploration of musical chord sequences
We present data-driven methods for supporting musical creativity by capturing the statistics of a musical database. Specifically, we introduce a system that supports users in expl...
Eric Nichols, Dan Morris, Sumit Basu
IUI
2009
ACM
14 years 7 months ago
Designing user interface adaptation rules with T: XML
The specification of model adaptation and generation rules is a topic of great interest for the user interface development community, since there are more and more approaches supp...
Víctor López-Jaquero, Francisco Mont...