1 We adapt the Shout and Act algorithm to Digital Objects Preservation where agents explore file systems looking for digital objects to be preserved (victims). When they find somet...
This paper describes the efforts required to convert conceptual designs and undefined processes for a proposed advanced steel processing shipyard facility into a discrete event si...
Daniel L. Williams, Daniel A. Finke, Deborah J. Me...
A framework to design simulation models is described in order to perform activity-based costing for flexible manufacturing systems before actual manufacturing activities. For illu...
To realize large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of steps called 1) participatory simulation, where scen...
We discuss design issues related to the transformation of a mature Agent-Based Model (ABM) for computational epidemiology into a “grid-aware” version. EpiSims is a distributed...