Abstract. It is well-known that Abstract State Machines (ASMs) can simulate “stepby-step” any type of machines (Turing machines, RAMs, etc.). We aim to overcome two facts: 1) s...
– There has been a recent shift in design paradigms, with many turning towards yield-driven approaches to synthesize and design systems. A major cause of this shift is the contin...
— Traditional approaches to programming robots are generally inaccessible to non-robotics-experts. A promising exception is the Learning from Demonstration paradigm. Here a polic...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
The ability to guarantee that a system will continue to operate correctly under degraded conditions is key to the success of adopting multi-agent systems (MAS) as a paradigm for d...